Pixy and I have been talking about writing a game, and tonight we had our first “meeting” about it. We now have the broad storyline figured out, as well as a few of the gameplay details.
I’m not going to give too much away, but I will say:
- it’s going to be a metroidvania platformer
- we’ll be using the most excellent Unity3d engine
- it will be available on Mac/Windows/Android and maybe iPhone/Web
- I’m not sure what spec Android device it will require, and probably won’t know till Unity3d 3.0 comes out, since that’s when Android support is introduced.
As we get a little further along I’ll create another section on the site here that will contain game notes, art work, and maybe even a web-player teaser level. 🙂